The next-generation audio sampler for Broadcast, Live and Theater. Trigger 160 pads with surgical precision, master immersive sound up to 7.1.4 Immersive Audio, and run mission-critical shows with zero fear.
Built for the industries that can't afford a glitch
Stability isn't a feature. It's a requirement. Power isn't optional. It's expected.
Real-time sound object positioning with physical distance-based gain modeling. Native 5.1, 7.1 and 7.1.4 Immersive Audio rendering — no external renderer needed.
Every single pad gets its own 7-band parametric EQ, dynamics compressor, and reverb. That's up to 160 independent signal chains running at once.
Send any pad to any output of your audio interface. Up to 128 outputs on macOS. Perfect for immersive theater and multichannel broadcast.
Mouse, touch, keyboard F-keys, MIDI, GPIO / USB-PIO, and Stream Deck via Bitfocus Companion. All routes, zero latency.
Master/Slave Redundancy Sync over WebSocket. Automatic crash recovery. 30-step undo/redo. Built for shows that cannot fail.
Drop a multichannel WAV, PLayer detects it, asks for channel order and auto-splits to the right outputs. Stems, 5.1, 7.1.4 — imported in seconds.
No sub-menus. No hidden tabs. A 5×4 pad grid across 8 renamable pages — 160 cues always one click away.
Draggable Cue In/Out markers, DAW-style fade handles, and a transient detection algorithm with Magnet Mode that snaps your edits to the beat.
Zoom up to 500× to set your cues and fades sample-accurate. Preview cursor plays from anywhere on the timeline — even outside the cue region.
Trigger pads by mouse, touch, F-keys, MIDI note, GPIO edge, or a Stream Deck button — with real-time color and label feedback over Companion.
The integrated 3D Spatial Panner lets you fly sounds through the auditorium with mouse or game controller. 3D real-time visualization, physical distance attenuation.
No external Atmos renderer. No extra licensing. No additional latency.
From a two-mic podcast to an Immersive Audio theater show, PLayer scales with your ambitions.
Jingles, stabs, beds and sound effects at the press of a Stream Deck button. Broadcast-level loudness per pad thanks to +24 dB headroom and integrated compression.
Organize your show by Act, by Scene, by Character. Page names, color coding, and Play Groups for perfect multichannel stem playback — without missing a line.
Native 7.1.4 Atmos, 3D panning, hardware GPIO triggers. Place thunder above the audience, fly voices through the room — no external Atmos renderer required.
Two machines. One show. Zero panic. Built-in redundancy and recovery that other samplers simply don't have.
Two PLayer instances synced over WebSocket in a Master/Slave topology. Every pad edit, play, pause and volume change is mirrored in real time — typically < 1 ms on a local gigabit network.
If the Master crashes mid-show, switch the Slave to Standalone and keep playing — with the exact same state, down to the current pad's progression.
Power outage, system crash, accidental shutdown — PLayer continuously autosaves your entire project in the background. On restart, you get your show back, exactly where you left it.
Lightweight binary. Heavyweight sound. Rust-powered engine.
From local theaters to national broadcast events.
"The spatial audio stability changed my workflow. I can move objects during the live show without a single glitch."
Sound Engineer
"We switched to PLayer for our regional broadcast. The Stream Deck integration is just plug and play."
Broadcast Director
"Immersive theater demands precision. 7.1.4 routing native saved us thousands in external hardware."
Tech Director
"Simple interface, dark mode that actually works in a booth, rock-solid reliability on Apple Silicon."
Live Producer
Stop renting your tools. Stop paying subscriptions for software you already own.
Everything you need. Nothing you don't.
No artificial limits.
Stay up to date.
Windows or macOS
Ready-to-use Stream Deck integration
Native Immersive Audio
Mission-critical Master/Slave
Join the professionals who trust PLayer with their shows. Lifetime license. One-time payment.